# Games > Cosmere > Stormlight > Rules > Status Conditions *from p.293-295* - **Afflicted** — take specified damage at EoET (in combat) -or- every 10s + whenever someone attempts to remove the condition *(stacks)* - **Determined** — fail: may add 🔵 *(then remove condition)* - **Disoriented** — can't react + senses count as obscured + disadv → Perception - **Empowered** — adv → all + IP refills at SoET *(remove condition at EoS)* - **Enhanced** — \<bonus\> → \<attribute\> *(doesn't affect: defenses / HP / FP / IP)* *(stacks if different attributes)* - **Exhausted** — \<penalty\> → all tests; long rest reduces penalty by 1 *(stacks)* - **Focused** — FP costs reduced by 1 - **Immobilized** — can't move or be moved by other effects - **Prone** — Slowed + melee vs you gain adv + can Brace wo/cover; stand as ▷ then -5 movement until SoNT - **Restrained** — movement = 0 + disadv → all other than to escape - **Slowed** — 1/2 movement *(rounded up)* - **Stunned** — lose ↻ + next turn gain 2 fewer ▶ and no ↻ - **Surprised** — lose ↻ + no ↻ at SoC + first turn = slow w/1 fewer ▶ and no ↻ - **Unconscious** — can't do anything except Breathe Stormlight | Regenerate; can regain consciousness at end of any turn (HP 0 → 1)