# Games : D&D 3.5 : Items ## Types - Weapons (Simple / Martial / Exotic) - Armor (Armor & Shields) - Armor (Light / Medium / Heavy) - Shields (Buckler / Light / Heavy / Tower) - Goods (Equipment) & Services ## Masterwork | Type | Cost | Benefit | | --------- | -----: | ---------- | | weapons | +300gp | +1 atk | | armor | +150gp | 1 less ACP | | equipment | +50gp | +2 chk | > [!NOTE] > Masterwork ammunition is only beneficial if paired with a non-masterwork projectile weapon. It doesn't stack with the projectile's weapon enhancement bonus. ## Special Materials #### Adamantine (DMG.283) - vs objects -> ignore hardness < 20 - as armor -> DR x/— where x = 1 (light) | 2 (medium) | 3 (heavy) #### Darkwood (DMG.283) #### Dragonhide (DMG.283) #### Iron, Cold (DMG.284) #### Mithral (DMG.284) #### Silver, Alchemical (DMG.284)