# Games : D&D 3.5 : Items
## Types
- Weapons (Simple / Martial / Exotic)
- Armor (Armor & Shields)
- Armor (Light / Medium / Heavy)
- Shields (Buckler / Light / Heavy / Tower)
- Goods (Equipment) & Services
## Masterwork
| Type | Cost | Benefit |
| --------- | -----: | ---------- |
| weapons | +300gp | +1 atk |
| armor | +150gp | 1 less ACP |
| equipment | +50gp | +2 chk |
> [!NOTE]
> Masterwork ammunition is only beneficial if paired with a non-masterwork projectile weapon. It doesn't stack with the projectile's weapon enhancement bonus.
## Special Materials
#### Adamantine (DMG.283)
- vs objects -> ignore hardness < 20
- as armor -> DR x/— where x = 1 (light) | 2 (medium) | 3 (heavy)
#### Darkwood (DMG.283)
#### Dragonhide (DMG.283)
#### Iron, Cold (DMG.284)
#### Mithral (DMG.284)
#### Silver, Alchemical (DMG.284)