# Games : D&D 3.5 : Items : Armor
```
AB := Armor Bonus
SB := Shield Bonus
MDB := Max Dex Bonus
ACP := Armor Check Penalty (Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Sleight of Hand, 2x Swim, Tumble)
ASF := Arcane Spell Failure
```
## Armor
```
30' 20'
────── ─── ───
Light 30' 20'
Medium 20' 15' \ sleeping in m|h -> fatigue
Heavy 20' 15' /
\ running in h -> 3x instead of 4x spd
(E)ncumbrance: (l) light (m) medium (h) heavy
lbs gp E AB MDB ACP ASF Name Don Hast Remove Notes
─── ──── ─ ── ─── ─── ─── ─────────────── ─── ──── ────── ───────────────────────────────────────────────
10 5 l +1 +8 0 5% padded 10 5 10 Druid-friendly
15 10 l +2 +6 0 10% leather 10 5 10 Druid-friendly
20 25 l +3 +5 -1 15% studded leather 10 5 10
25 100 l +4 +4 -2 20% chain shirt 10 5 10
25 15 m +3 +4 -3 20% hide 10 5 10 Druid-friendly
30 50 m +4 +3 -4 25% scale mail 40 10 10
40 150 m +5 +2 -5 30% chainmail 40 10 10
30 200 m +5 +3 -4 25% breastplate 40 10 10
45 200 h +6 +0 -7 40% splint mail 40 10 10
35 250 h +6 +1 -6 35% banded mail 40 10 10
50 600 h +7 +0 -7 40% half-plate 40 40 20-50 \ must have help to: Don | Hastily in 1/2 time
50 1500 h +8 +1 -6 35% full plate 40 40 20-50 / else: only Hastily and in full time
─── ──── ─ ── ─── ─── ─── ─────────────── ─── ──── ────── ───────────────────────────────────────────────
Hastily -> -1 AB & ACP
```
> [!NOTE] Barding
> Can be any armor type. Md non-humanoid (pony) costs 2x normal, and Lg (horse) costs 4x and weighs 2x.
## Shields
| Type | Hand Availability | Bashing | Spikes | Other |
| ----------- | --------------------------- | --------------------- | ------ | ------------------------------------------------- |
| **Buckler** | use wpn w/penalty | - | - | - |
| **Light** | carry item, but not use wpn | 1d3 as light wpn | yes | - |
| **Heavy** | - | 1d4 as one-handed wpn | yes | - |
| **Tower** | - | - | - | -2 atks; grants AC bonus \| total cover (wo/atks) |
**Bashing**
- as off-hand attack
- lose AC until next action
**Donning / Removing:** move action
```
lbs gp SB MDB ACP ASF Material Name
─── ── ── ─── ─── ─── ──────── ─────────────
5 15 +1 - -1 5% metal buckler
5 3 +1 - -1 5% wooden shield, light
6 9 +1 - -1 5% steel shield, light
10 7 +2 - -2 15% wooden shield, heavy
15 20 +2 - -2 15% steel shield, heavy
45 30 +4 +2 -10 50% wooden shield, tower
─── ── ── ─── ─── ─── ──────── ─────────────
```
## Extras
```
lbs gp Name Notes
─── ─── ─────────────── ─────────────────────────────────────
+10 +50 armor spikes
+5 +10 shield spikes
+5 +8 locked guantlet +10 vs disarm; FRA: add|remove weapon
─── ─── ─────────────── ─────────────────────────────────────
```