# Games : D&D 3.5 : Items : Armor ``` AB := Armor Bonus SB := Shield Bonus MDB := Max Dex Bonus ACP := Armor Check Penalty (Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Sleight of Hand, 2x Swim, Tumble) ASF := Arcane Spell Failure ``` ## Armor ``` 30' 20' ────── ─── ─── Light 30' 20' Medium 20' 15' \ sleeping in m|h -> fatigue Heavy 20' 15' / \ running in h -> 3x instead of 4x spd (E)ncumbrance: (l) light (m) medium (h) heavy lbs gp E AB MDB ACP ASF Name Don Hast Remove Notes ─── ──── ─ ── ─── ─── ─── ─────────────── ─── ──── ────── ─────────────────────────────────────────────── 10 5 l +1 +8 0 5% padded 10 5 10 Druid-friendly 15 10 l +2 +6 0 10% leather 10 5 10 Druid-friendly 20 25 l +3 +5 -1 15% studded leather 10 5 10 25 100 l +4 +4 -2 20% chain shirt 10 5 10 25 15 m +3 +4 -3 20% hide 10 5 10 Druid-friendly 30 50 m +4 +3 -4 25% scale mail 40 10 10 40 150 m +5 +2 -5 30% chainmail 40 10 10 30 200 m +5 +3 -4 25% breastplate 40 10 10 45 200 h +6 +0 -7 40% splint mail 40 10 10 35 250 h +6 +1 -6 35% banded mail 40 10 10 50 600 h +7 +0 -7 40% half-plate 40 40 20-50 \ must have help to: Don | Hastily in 1/2 time 50 1500 h +8 +1 -6 35% full plate 40 40 20-50 / else: only Hastily and in full time ─── ──── ─ ── ─── ─── ─── ─────────────── ─── ──── ────── ─────────────────────────────────────────────── Hastily -> -1 AB & ACP ``` > [!NOTE] Barding > Can be any armor type. Md non-humanoid (pony) costs 2x normal, and Lg (horse) costs 4x and weighs 2x. ## Shields | Type | Hand Availability | Bashing | Spikes | Other | | ----------- | --------------------------- | --------------------- | ------ | ------------------------------------------------- | | **Buckler** | use wpn w/penalty | - | - | - | | **Light** | carry item, but not use wpn | 1d3 as light wpn | yes | - | | **Heavy** | - | 1d4 as one-handed wpn | yes | - | | **Tower** | - | - | - | -2 atks; grants AC bonus \| total cover (wo/atks) | **Bashing** - as off-hand attack - lose AC until next action **Donning / Removing:** move action ``` lbs gp SB MDB ACP ASF Material Name ─── ── ── ─── ─── ─── ──────── ───────────── 5 15 +1 - -1 5% metal buckler 5 3 +1 - -1 5% wooden shield, light 6 9 +1 - -1 5% steel shield, light 10 7 +2 - -2 15% wooden shield, heavy 15 20 +2 - -2 15% steel shield, heavy 45 30 +4 +2 -10 50% wooden shield, tower ─── ── ── ─── ─── ─── ──────── ───────────── ``` ## Extras ``` lbs gp Name Notes ─── ─── ─────────────── ───────────────────────────────────── +10 +50 armor spikes +5 +10 shield spikes +5 +8 locked guantlet +10 vs disarm; FRA: add|remove weapon ─── ─── ─────────────── ───────────────────────────────────── ```