# Games : D&D 3.5 : Magic Items All magic weapons or armor must be at least masterwork. ## Categories | Classic Category | Description | | ------------------- | ------------------------------------------------------------------------------------ | | **Armor & Shields** | +x enh -> armor \| shield bonus | | **Weapons** | +x enh -> atk & dmg | | **Potions** | spell-like effect on drinker | | **Rings** | spell-like power; few have charges; activation is usually Command Word or continuous | | **Rods** | scepterlike w/power unlike any spell | | **Scrolls** | inscribed spell; uses creator's CL | | **Staves** | 50ch, several related spell effects | | **Wands** | 50ch, one spell, 1ch/use | | **Wondrous Items** | anything | | **Updated Category** | Description | | -------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | | **Armor & Shields** | augment crystals, properties, and unique armor\|shield items | | **Weapons** | augment crystals, properties, and unique weapon items | | **Clothing** | - items that are used by wearing<br>- most items take up a body slot<br>- includes rings and many wondrous items | | **Tools** | - items that must be held, consumed, or otherwise manipulated<br>- don't occupy a body slot<br>- includes potions, rods, scrolls, staffs, wands, and many wondrous items | ## Activation | Action Type | AoO? | Description | | ---------------- | ---- | ------------------------------------------------------------------------------------ | | command | no | word | | manipulation | yes | similar to somatic component | | mental | no | mere thought | | spell completion | yes | scrolls; requires sufficient compatible CL; VS components apply | | spell trigger | no | staves & wands; simpler than spell completion (words); must have spell on class list | | thrown | yes | ratk like splash weapon | ## Body Slots | Code | Body Slot | Examples | | ---- | ------------- | ------------------------------------------------------------------------------------------------------------ | | Hd | **Head** | circlets, crowns, hats, headbands, helmets, phylacteries | | Fa | **Face** | googles, lenses, masks, spectacles, third eyes | | Th | **Throat** | amulets, badge, brooches, collars, medals, medallions, necklaces, pendants, periapts, scarabs, scarfs, torcs | | S | **Shoulders** | capes, cloaks, mantles, shawls | | B | **Body** | armor, robes | | To | **Torso** | shirts, tunics, vests, vestments | | W | **Waist** | belts, girdles, sashes | | A | **Arms** | armbands, bracelets, bracers | | Ha | **Hands** | gauntlets, gloves | | Ft | **Feet** | boots, sandals, shoes, slippers | | R | **Ring x2** | - | Limited to two rings and otherwise one item per body slot. #### Affinities ``` Body Slot Price Increments Effect Spell ───────── ───────────────────────────────────── ─────────────────────────────── ──────────────── A,Ha,W 4k, 12k, 20k Str | +2..+6 enh (+1..+3 mod) Bull's Strength A,Ft,Ha 4k, 12k, 20k Dex | +2..+6 enh (+1..+3 mod) Cat's Grace Th,To,W 4k, 12k, 20k Con | +2..+6 enh (+1..+3 mod) Bear's Endurance Fa,Hd 4k, 12k, 20k Int | +2..+6 enh (+1..+3 mod) Fox's Cunning Hd,Th 4k, 12k, 20k Wis | +2..+6 enh (+1..+3 mod) Owl's Wisdom Hd,S 4k, 12k, 20k Cha | +2..+6 enh (+1..+3 mod) Eagle's Splendor --------- ------------------------------------- ------------------------------- ---------------- B,R,S 2k, 6k, 10k, 14k, 18k AC | +1..+5 deflection Shield of Faith A,B 1k, 3k, 5k, 7k, 9k, 11k, 13k, 15k AC | +1..+8 armor Mage Armor B,To 2k, 6k, 10k, 14k, 18k AC | +1..+5 enh -> nat armor Barkskin --------- ------------------------------------- ------------------------------- ---------------- S,To 1k, 3k, 5k, 7k, 9k Save | +1..+5 resistance Resistance --------- ------------------------------------- ------------------------------- ---------------- B,R,S,To 4k, 8k, 16k, 16k +5,+5,+10,+10 res to <energy> Resist Energy ───────── ───────────────────────────────────── ─────────────────────────────── ──────────────── ``` ## Augment Crystals Attaching & detaching -> move action wo/AoO. Ranks: - **least** (default) — requires masterwork - **lesser** — requires EB +1 - **greater** — requires EB +3