# Games : D&D 3.5 : Rules : Bonuses - Untyped bonuses stack. - Bonuses of different types stack. - In most cases, bonuses of the same type do not stack — only the highest bonus applies. - Ability Score Modifers (14 -> +2) are sometimes called bonuses — aka, "Strength bonus". | Bonus Type | Notes | | ------------- | ---------------------------------------------------- | | alchemical | - | | armor | ...to AC | | circumstance | sometime stack | | competence | - | | deflection | ...to AC | | dodge | ...to AC or Ref; stacks; only applies when Dex -> AC | | enhancement | ..often to other bonuses | | natural armor | ...to AC | | inherent | ...to ability scores (max +5) | | insight | - | | luck | - | | morale | - | | profane | - | | racial | - | | resistance | ...to saves | | sacred | - | | shield | ...to AC | | size | when bigger or smaller than opponent | ``` smaller ................................... larger Bonus to atks & AC when you are... +8 / +4 / +2 / +1 / - / -1 / -2 / -4 / -8 Bonus to Hide when you are... +16 / +12 / +8 / +4 / - / -4 / -8 / -12 / -16 ``` ``` Touch Attack ignores : Armor bonus, Natural Armor bonus, Shield bonus, Enahancement bonuses to those bonuses Lose Dex & Dodge bonuses when : flat-footed, can't move / react, can't see attacker, etc ```